打開老師給的程式Transformation.exe回憶上周的移動
接著下方按右鍵將glTranslatef和glRotatef兩者交換體驗公轉和自轉的區別#include <GL/glut.h>
#include <stdio.h>
float vx[2000], vy[2000];
int N=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_LINE_LOOP);
for(int i=0;i<N;i++){
glVertex2f( vx[i], vy[i]);
}
glEnd();
glutSwapBuffers();
}
void mouse (int buttin , int state, int x, int y)
{
}
void motion( int x, int y)
{
printf("%d %d\n", x, y);
vx[N]=(x-150)/150.0;
vy[N]= -(y-150)/150.0;
N++;
display();
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("Week05 drawing");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMotionFunc(motion);
glutMainLoop();
}
圖形填色
#include <GL/glut.h>
#include <stdio.h>
float vx[2000],vy[2000];
int N=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f(0,1,0);///圖形的顏色
glBegin(GL_TRIANGLE_FAN);///填充
for(int i=0;i<N;i++)
{
glVertex2f(vx[i],vy[i]);
}
glEnd();
glutSwapBuffers();
}
void mouse(int buttin ,int state,int x,int y)
{
}
void motion(int x,int y)
{
printf("%d %d\n",x,y);
vx[N]=(x-150)/150.0;
vy[N]=-(y-150)/150.0;
N++;
display();
}
int main(int argc,char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("mouse week05");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}
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