電腦圖學
1.存檔
#include <stdio.h>
int main(int argc, char **argv)
{
FILE*fout=NULL;
fout=fopen("hi.txt","w+");
printf("hollow\n");
fprintf(fout,"hollow");
}
2.讀檔
#include <stdio.h>
int main(int argc, char **argv)
{
//FILE*fout=NULL;
//fout=fopen("hi.txt","w+");
//printf("hollow\n");
//fprintf(fout,"hollow");
FILE*fin=NULL;
fin=fopen("hi.txt","r");
char line[100];
fscanf(fin,"%s",line);
printf("%s\n",line);
}
3.四關節
#include <GL/glut.h>
int angle=0;
int diff=2;
void timer(int t)
{
glutTimerFunc(20,timer,t+1);///設下個timer
angle+=diff;
if(angle>90||angle<0)diff=-diff;
glutPostRedisplay();
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glutSolidTeapot(0.3);
glPushMatrix();
glTranslatef(-0.3,0,0);
glRotatef(angle,0,0,1);
glTranslatef(-0.3,0,0);
glutSolidTeapot(0.3);
glPushMatrix();
glTranslatef(-0.3,0,0);
glRotatef(angle,0,0,1);
glTranslatef(-0.3,0,0);
glutSolidTeapot(0.3);
glPopMatrix();
glPopMatrix();
glPushMatrix();
glTranslatef(0.3,0,0);
glRotatef(angle,0,0,1);
glTranslatef(0.3,0,0);
glutSolidTeapot(0.3);
glPushMatrix();
glTranslatef(0.3,0,0);
glRotatef(angle,0,0,1);
glTranslatef(0.3,0,0);
glutSolidTeapot(0.3);
glPopMatrix();
glPopMatrix();
glPopMatrix();
glutSwapBuffers();
}
int main(int argc, char**argv)
{
glutInit(&argc, argv);///初始化
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);///顯示模式
glutCreateWindow("HI");///開視窗
glutDisplayFunc(display);///顯示函式
glutTimerFunc(0,timer,0);
glutMainLoop();///主迴圈,卡住他
}



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