課程內容:
1.開啟檔案 2.旋轉軸的不同
3.先旋轉再移動
4.先移動再旋轉
5.畫圖
6.模擬考系統 -- > https://120.125.80.50/GL/ 7.github網址
#include <GL/glut.h>
#include <stdio.h>
float vx[2000],vy[2000];
int N = 0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_LINE_LOOP);
for(int i = 0;i < N;i++)
{
glVertex2f(vx[i],vy[i]);
}
glEnd();
glutSwapBuffers();
}
void mouse(int buttin,int state,int x,int y)
{
}
void motion(int x ,int y)
{
printf("%d %d\n", x, y);
vx[N] = (x - 150)/150.0;
vy[N] = -(y - 150)/150.0;
N++;
display();
}
int main(int argc ,char**argv)
{
glutInit( &argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("Week05 Drawing");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMotionFunc(motion);
glutMainLoop();
}
沒有留言:
張貼留言