#include <GL/glut.h>
#include <stdio.h> ///TODO
float vx[2000], vy[2000];
int N=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_LINE_LOOP);
for(int i=0;i<N;i++)
{
glVertex2f(vx[i],vy[i]);
}
glEnd();
glutSwapBuffers();
}
void mouse(int buttin,int state,int x,int y)
{
}
void motion(int x,int y)
{
printf("%d %d\n",x,y);
vx[N]=(x-150)/150.0;
vy[N]=-(y-150)/150.0;
N++;
display();
} ///TODO 印出來
int main(int argc,char** argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE |GLUT_DEPTH);
glutCreateWindow("Week05 drawing");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMotionFunc( motion );
glutMainLoop();
}
一和二交換就是自轉與公轉的差別



沒有留言:
張貼留言